Tuesday, June 16, 2020
Black Lives Matter Charity Event
If you don't have a PDF copy of Star Crawl, it's included in one of the bundles at the DriveThruRPG Black Lives Matter charity event. There are a lot of great books available in each bundle and 100% of the proceeds go the the charities. Great games for an even better cause!
DriveThruRPG BLM Charity Event
Direct link to the bundle that includes Star Crawl
Monday, May 4, 2020
Star Crawl Online
I'll be running two Star Crawl sessions at Con of Champions, the convention to help keep Tabletop Events afloat. Tabletop Events is a great site, powering most of the best gaming conventions around. The COVID quarantine has been particularly tough on them, as their entire business model depends on people gathering together in large groups.
Wednesday, March 18, 2020
Now Available: Threen Station Zero!
Now available: Threen Station Zero, the first adventure module for Star Crawl! Explore an abandoned space station, learn about a long dead race, and profit from it!
Print copies can be purchased through the Goodman Games webstore and the PDF will be available in the next few days through DriveThruRPG. It's almost 50 pages of goodness- a steal at $5 ($3 PDF)!
A free PDF of pregen characters & ships for use with the adventure is available here.
Wednesday, February 12, 2020
Coming Soon: Threen Station Zero!
Yes, I know I've been promising new Star Crawl material for over a year now, but it's finally on its way! Work, family, & general life commitments prevented me from making much progress through 2019, but I finally have the first Star Crawl adventure nearly complete. "Threen Station Zero" will take your party on a mission to explore a lost space station. I've even worked in guidance for running it as a planet-based MCC adventure.
I expect to have the first copies on hand for GaryCon at the end of March; it should be available on the Goodman Games store & DriveThruRPG not long after.
Speaking of GaryCon, I've got 2 Star Crawl events on the books: "Electric Friends" (2:00 Friday) and an game at 2:00 Thursday (this will be the first playthrough of this one). If you're in the Pittsburgh area, I'll be running Electric Friends at Phantom Games in Oakland on Feb. 23rd .
Back to Threen Station Zero. Here's what you should know:
I expect to have the first copies on hand for GaryCon at the end of March; it should be available on the Goodman Games store & DriveThruRPG not long after.
Speaking of GaryCon, I've got 2 Star Crawl events on the books: "Electric Friends" (2:00 Friday) and an game at 2:00 Thursday (this will be the first playthrough of this one). If you're in the Pittsburgh area, I'll be running Electric Friends at Phantom Games in Oakland on Feb. 23rd .
Back to Threen Station Zero. Here's what you should know:
- It's looking to be 40-50 pages & I'll be printing it zine style (small format, B&W, saddle-stitched).
- For ease-of-use, it includes pregenerated characters and stats for all ships you might expect to encounter. Once it goes up for sale, I'll post character sheets for the pregens on the Star Crawl resources page.
- Barring any printer surprises, it'll sell for the same as Vehicle Mayhem: $5 print, $3 PDF
I've had a great time running Threen Station Zero for a few different groups and, if you're a fan of Star Crawl, I really think you'll enjoy it.
Thursday, June 6, 2019
Star Crawl Rodents
Over on the Facebook Dark Trails group, Michael Harrington wrote up a DCC Mouseling race. I love the sci-fi/fantasy trope of anthropomorphic animal races & I think mice fit in well with Star Crawl's Prime Apes, Bugs, and Avians. After some minor tweaks to bring it closer to existing races, I'm happy to share the Rodent Race Template!
Rodent Race Template
Thursday, May 23, 2019
Dark Trails (and Space Cowboy!)

If you're not already a backer, you should go right now and back the Dark Trails Kickstarter. Dave Baity is an amazing guy and a pillar of the DCC community. He's worked for years perfecting what will no doubt be an incredible book: you won't want to miss out on this game!
https://www.kickstarter.com/projects/2059365241/dark-trails-rpg
Inspired by Dark Trails, I've created a new Star Crawl class, the Space Cowboy! This is a gunslinger inspired by "space western" characters like Firefly's Captain Reynolds and Cowboy Bebop's Spike.
This is a first draft of the class, completely untested. I'll be playtesting it & will likely include a revised version in a future release. I'm eager to hear your thoughts if you try it out in your own games!
Space Cowboy Rule Sheet
Space Cowboy Character Sheet
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Space Cowboy
Bounty hunters, duelists, and trackers: space cowboys ride the
wild frontiers of space, surviving with guts & guns. Though valued by most
crews for their combat prowess, they are just as likely to strike out on their
own. When creating a space cowboy, high Agility and Luck statistics will be
especially helpful.
Hit Points: Space cowboys
gain 1d10 hit points at each level.
Quickdraw: Space cowboys are
always ready for trouble and don’t hesitate to throw the first punch. They add
their level to Initiative checks.
Trick Shot: Making their
living at the end of a gun, space cowboys are the undisputed masters of
firearms. The Trick Shot die should be rolled when a space cowboy makes a
ranged attack. This result is added to all ranged attack and damage rolls this
round (cumulative with any other bonuses).
Before making a ranged attack roll, a space cowboy may declare a Trick
Shot. This can be a special maneuver specific to the situation such as shooting
a gun out of the target’s hand, reflecting a photon beam off a mirror to hit
the target in the back, or the “road agent spin” (flipping a gun being
surrendered to make a surprise attack). If the Trick Shot die roll is 3 or
higher and the modified attack roll is a success, the space cowboy pulls off
the shot. If no special maneuver is attempted and the space cowboy gets a
critical hit, add the Trick Shot die roll to the final result on the critical
hit table.
True Grit: Space cowboys
are just tougher than most other folks, able to survive situations that would
lay most low. Any time a space cowboy spends a Luck point to modify a saving
throw result, roll their Trick Shot die and add the result to the saving throw
total.
Tracking: A space cowboy gains
+1 die type when attempting to track, follow, or otherwise find a target (typically
resulting in a d24 for such checks).
Lone Wolf: The space cowboy
is accustomed to fighting against the odds. In situations where foes might gain
an advantage for attacking in numbers (such as flanking bonuses or pack
fighting special abilities), they do not gain such benefits against the space
cowboy.
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Space Cowboy Level
Advancement
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Level
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Attack
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Crit
Die/ Table
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Action
Dice
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Ref
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Fort
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Will
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Trick
Shot Die
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1
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+1
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1d10/II
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1d20
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+1
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+1
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+1
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d3
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2
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+1
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1d12/II
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1d20
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+1
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+1
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+1
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d4
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3
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+2
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1d14/II
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1d20
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+2
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+2
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+1
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d4
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4
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+2
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1d16/II
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1d20
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+2
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+2
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+2
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d5
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5
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+3
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1d16/II
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1d20+1d14
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+3
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+3
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+2
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d6
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6
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+3
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1d20/II
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1d20+1d16
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+3
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+3
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+2
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d6
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7
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+3
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1d20/II
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1d20 (x2)
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+4
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+3
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+3
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d7
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8
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+4
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1d24/II
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1d20 (x2)
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+4
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+4
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+3
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d8
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9
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+4
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1d24/II
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1d20 (x2)
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+5
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+4
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+3
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d8
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10
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+5
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1d30/II
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1d20 (x2) +1d14
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+6
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+5
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+4
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d10
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Monday, March 4, 2019
Gary Con XI Swag
If you'll be at Gary Con XI this week, be sure to keep an eye out for some exclusive Tuesday Night Fiend Club swag! I've got Star Crawl Stickers, TNFC/ Pittsburgh DCC poker chips, and a special mini-zine (more on that below). I'll have some of each for every player in the games I'm running, plus a bunch to hand out to folks I meet.
The stickers & chips will only be available in person, but you can get the Random Alien Generator mini-zine right now!
Star Crawl Random Alien Generator Mini-Zine
For best results,change the print settings to print actual size (don't shrink to fit).
Once printed, follow the folding instructions below (if you have any trouble, do a search for "folding minizine": this is a pretty standard layout).
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